August 1, 2008

More Larrabee details emerge

larrabee.jpgLarrabee provides practical solution to current limitations of GPUs. Larrabee does not special API for Larrabee, it works with current APIs for DirectX and OpenGL. Larrabee uses 1024-bit ring bus to transfer data efficiently and fast between gpu cores. All cores are true x86 processors, based on original Pentium architecture + many extensions and additions added to that base.

Larrabee is completely flexible and completely programmable, offering many optimization compared to existing technology and will revolutionize graphics industry. To paint this more plasticly - picture this - Larrabee gpu will be able to support DirectX 10, and then when released DirectX 11, and some years in future - DirectX 12 - yes on the same board…

Larrabee supports massive parallelism and scalability, which should be high-end GPU selling point probably (maybe not at the start). Memory technology used in final product was not yet reveled, but Intel's engineers say that there is no limitation to which memory technology can be used.

Developers who were revealed more architecture details, were very pleased as Intel would like us to believe.

More information on Larrabee will follow soon - on august 4th, but collective info is available on wikipedia.

 

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